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That was really good. Sometimes looping games can get a little boring but this one definitely was not. It kept me interested the whole time. And that was funny seeing my pic on the wall haha. Thanks, dude! You're one of the best devs out there lately. 

Thanks bro

good game

Another great game, short but you really manage to make a creepy game, I was wondering how the time loops would be in a horror game. It was done really well, and truly felt like a traumatic moment had grasped the player. I did become a bit fixated on the locked door in the apartment, I was expecting a secret ending, something hidden in that room.

Really loved the games you have made, both Red Valley and The Clown’s Fun were great, still absolutely love the Clown game mixed with saw traps is just a great horror idea.

Can’t wait to play your other games, and I will have to get them played next.

Another great and entertaining game.  Not sure my tiny brain really picked up on the meaning but it was certainly fun to play.  Thanks for makin it :)

I have to say that your game is fast and great!


loved the style of this game, for a 10-20 min gameplay you captured the story really well, and showed off the horror elements really great game definitely recommend this one, gameplay above if you enjoy be sure to hit the sub button 

Thanks friend, I'm glad you enjoyed the game.

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616 doesn't miss 

haha Thanks bro! :D

Another zinger! I really think you're one to look out for 616! Scary and great story! :D

Thank you my friend! :)

Been enjoying a couple of your games so far. And this one was pretty rock solid. Definitely like the use of the looping mechanic. And the graphics are solid as well for being PSX. Made a video on it.

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Thanks for playing :)

Amazing game, great use of loop mechanics and has a very relatable plot. Loved it!

Thank you my friend.

Deleted 2 years ago

Thanks for playing!

Bryan's apartment pissed my girlfriend off the dirtier it got, lol. Other than that, she enjoyed the game! 

Thanks haha

Hi there, I am DragonExplosion and I am a Youtuber. If you like my videos, please leave a like and subscribe at my channel.

This was a really cool horror game about the main character, having to experience a horrible scene again and again in many different emotionally traumatic ways to atone for his sins. I liked the simplicity of the game, going in a loop where the main character keeps heading to the same location to find his wife. I loved the changes made to the surroundings as the player progressed through the game as it really added on to the horror of the entire experience and how surreal the environment is. However, it would be good if there were more things to do in the game, other than walking to the destination. Will definitely be looking out for more games made by the creator of the game!

Thank you for reading my comment and I wish you good luck in your future endeavours.

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Thanks friend, I have a library of bizarre games hahaha. This was a simpler non-profit project, I just wanted to give players a bizarre experience.

love the game wow :):):):)THANK YOU:):):):)

Thanks man ;D

Deleted 1 year ago

Obrigado meu amigo.

mano eu era seu amg no dsicord mais meu pc tinha quebrado vc poderia me adicionar dnv meu nick e Kjunio#0485

Show post...

creepy loop FUUUU

Aw man, another excellent game. I love your style. Looking forward to playing more!

Thanks bro!

As far as I can see, two folks from my country participated in this game. With which technologies has it been made? Is it Unity? Godot?

I saw your game in manlybadasshero channel in YouTube. Wouldn't you like to let me join in? As one can notice, his channel has a lot of Indie-like, or short-lengthen horror games. I which to participate in one of such as a hobby and intern (I have a degree in computer science.)

Just let me know, ok? Thank you

Hello, I use Unity 3D.

Can you act in which part?

Character modeling? Scene modeling?

Hello, thanks for the promptly reply!
I think I would be of more helping with code by the time being, so scene modeling. As it is with C#, I would require a bit of review. Last time I worked with it was in 2018! 

Nothing to worry about. I just need to see how could I apply design patterns like in Java, the standard libraries, and nitty-gritty of syntax. 
Do you have any particular resource you would like me to read before anything else? Aside from that, I would need to learn your VCS workflow and to check reusable code bits (e.g. to move char, to trigger events, etc)

Thanks

A disturbing quickie that highlights the pain of regret and reminds the player not to shirk one's responsibilities. 

Here's my no-commentary playthrough: 

good atmosphere

Thank you bro :)
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